Growth is a game I made for my final project in my introductory coding class. The gameplay is quick paced, simple, and challenging. You need to collect 20 orbs before the enemy to advance to the next level. The enemy gets faster in each level. Try to beat the highscore!
Create basic structure, then design mechanics. Create sound effects, then design and import characters.
I programed all of the game, recorded the sounds, and created the visual assets.