Super Hyper Punch is a throwback to classic 80's arcade fighting games. Taking place 200 years in the future where the 80's never died, players will enter neon and chrome covered arenas to do battle. Players will use their punches to fly around the arena as they attempt to land a single punch on their opponent to achieve victory. Super Hyper Punch will also be housed in an actual arcade cabinet, to remain true to its retro arcade influences. This project has an 8 person team, and is being developed for the Bradley University FUSE public portfolio showcase. I was a member of the programming team for this project.